Publications

  • Andreasen, J. B. & Haciomeroglu, E. S. (2009). Teacher training in virtual environments. Paper presented at the annual meeting of the North American Chapter of the International Group for the Psychology of Mathematics Education, Atlanta, GA. Teacher Training in Virtual Environments
  • Dieker, L., Hynes, M. & Hughes, C. (2008). Implications of mixed reality and simulation technologies on special education and teacher preparation. Focus on Exceptional Children, 40(6), 1-20.
  • Elford, M., Carter, R., & Aronin, S. (2013). Virtual reality check: Teachers use bug-in-ear coaching to practice feedback techniques with student avatars. JSD34(1), 40–43.
     
  • Hayes, A. T., Straub, C. L., Dieker, L. A., Hughes, C. E., & Hynes, M. C. (2013). Ludic Learning: Exploration of TLE TeachLivETM and Effective Teacher Training. Int. J. Gaming Comput. Mediat. Simul., 5(2), 20-33. doi: 10.4018/jgcms.2013040102
  • Hughes C. E. & Mapes, D. P. (2012). Mediated dialogues through multiple networked avatars. Journal of Immersive Education, in press. (Presented at iED 2012, Boston, Ma, June 14-16).
  • Long, W.A. (2011). Your predictable adolescent. Charleston, SC: BookSurge Publishing.
  • Lopez, A. L., Hughes, C. E., Mapes, D. P. & Dieker, L. A. (2012). Cross cultural training through digital puppetry. International Conference on Cross-Cultural Decision Making. San Francisco, July 21-25, 2012.
  • Mapes, D. P., Tonner, P. & Hughes, C. E. (2011). Geppetto: An environment for the efficient control and transmission of digital puppetry. Lecture Notes in Computer Science, Lecture Notes in Computer Science, Volume 6774, Springer-Verlag, Heidelberg, 270-278.
  • Walker, J. M. T., & Dotger, B. H. (2012). Because wisdom can’t be told: Using comparison of simulated parent–teacher conferences to assess teacher candidates’ readiness for family-school partnership. Journal of Teacher Education63(1), 62–75. doi:10.1177/0022487111419300
  • Zhu, J., Moshell, J. M., Ontañón, S., Erbiceanu, E. & Hughes C. E. (2011). Why can’t a virtual character be more like A human: A mixed-initiative approach to believable agents. Lecture Notes in Computer Science, Volume 6774, Springer-Verlag, Heidelberg, 289-296.